G5 Entertainment: Stable underlying performance, estimates lowered due to accounting
Research Update
2022-11-11
07:40
Redeye updates estimates and valuation in G5 following its Q3-results. While the underlying results where close to our expectations the change in capitalisation of development costs results in a accounting technical change which lowers of our estimates for 2022-24E.
HA
TO
Hjalmar Ahlberg
Tomas Otterbeck
G5’s underlying Q3-results were in line with our expectations on both revenue and EBIT while the reported results were impacted negatively by a write-down due to a change in the company’s development funnel. Operationally, the growth of own games continued and increased to 73% in the quarter and confirms our view of potential for continued margin improvement going forward.
The major news in the Q3-report was G5’s change to its development funnel where the new strategy will focus on rejecting new games at an earlier stage and focus development resources on games that have large potential to become big hits. This will also result in an accounting change where development costs of early-stage games will not be capitalised resulting in increased opex but lower capex meaning that cash flow will not be impacted.
While G5’s underlying results were in line with expectations the change in accounting of capitalised development costs means that we lower our EBITDA estimates with c11% for 2023-24E while EBIT estimates are down c. 17-21% for 2023-24E. Although the change does not impact our DCF-valuation, an increase in our risk-free rate assumptions lowers our base case to SEK450 from SEK510.
SEKm | 2020 | 2021 | 2022e | 2023e | 2024e |
Revenues | 1,356.0 | 1,315.7 | 1,409.5 | 1,503.7 | 1,578.9 |
Revenue Growth | 10.0% | -3.0% | 7.1% | 6.7% | 5.0% |
EBITDA | 310.9 | 349.4 | 326.2 | 372.2 | 414.5 |
EBIT | 189.5 | 216.1 | 102.0 | 210.5 | 252.6 |
EBIT Margin | 14.0% | 16.4% | 7.2% | 14.0% | 16.0% |
Net Income | 167.3 | 198.2 | 71.2 | 189.5 | 227.4 |
EV/EBITDA | 10.7 | 9.2 | 3.8 | 2.9 | 2.2 |
EV/EBIT | 17.5 | 14.8 | 12.2 | 5.2 | 3.6 |
P/E | 21.0 | 16.9 | 17.5 | 8.0 | 6.6 |
Dividend Yield | 1.5% | 1.8% | 2.8% | 3.7% | 4.5% |
G5 reported revenue of SEK359m which was just above our estimate of SEK357m. Gross profit was in line with expectations with a margin of 68% driven by a growing share of own games which stood at 73% in the quarter (up from 66% in Q3 2021 and 69% in Q2 2022). EBITDA came in at SEK89m which was 5% above our forecast of SEK85m with UA costs coming in slightly below our estimate (22% of revenue vs our estimate of 23% of revenue). However, the reported EBIT came in lower at SEK-23m compared to our estimate of SEK48m as the company made write-downs of SEK72.5m due to a change in how it will account for the development of games going forward. Excluding the write-downs, EBIT was slightly above our estimate.
While the underlying results were in line with our expectations the major news in G5’s Q3-report was the change of its development funnel and accounting of capitalised development costs. Historically, the company has capitalized development costs on all games while with the new methodology it will only capitalise the development of games that have been launched globally. Going forward, the new methodology will mean that less development costs will be capitalized which impact profitability negatively in the short term while the long-term profitability outlook is unchanged.
To give an indication of how the new methodology will impact G5’s profitability the company gave a one-time guidance of its EBIT-margin for Q4 2022E which expects to be in the range of 13-15%. The company also gave some details on how the changed methodology impacted in Q3 2022 where capitalisation was lowered cSEK6.5m relating to the development of new games. On the back of this, we have made new assumptions on capitalised development costs going forward which results in an increase of opex (excluding depreciation and amortisation) of 18% for 2023E and 13% for 2024E.
Overall, this lowers our EBITDA-margin estimates from previous 27-28% to 25-26% for 2023-24E. The impact on EBIT is more significant as amortisation levels will remain unchanged in the near term and our EBIT-margin estimates are lowered from 18-19% to 14-16% for 2023-24E. The impact on investments is on the other hand positive as development costs for new games are no longer capitalised. The charts below illustrate our updated assumptions.
Although we have lowered our margin assumptions due to the new accounting methodology the underlying outlook remains unchanged in our view. G5 continues to increase its share of own games in the portfolio which together with lower platform costs results in an increasing gross margin creating more operating leverage in the business model. As such, we still expect the profitability to improve over the coming years although from a new lower base level. Important to highlight is also that the accounting change does not impact cash flow and we expect G5 to remain highly cash-generating yielding potential for continued share buy backs and dividends.
The table below summarises our updated key financials where we have lowered our EBITDA with c11% for 2023-24E while EBIT is down 21% and 17% for 2023-24E. This comes mainly on the back of the new accounting of development costs although we have also slightly trimmed our growth assumptions and UA costs which have had a limited impact on the results.
DCF-valuation
Although our updated estimates have a limited impact on our DCF-valuation we have increased our assumptions for the risk-free rate which has lowered our base case to SEK450 (SEK510) while the new bull case stands at SEK700 (SEK760) and bear case at SEK270 (SEK290).
Bear case SEK270 | Base case SEK450 | Bull case SEK700 |
Our bear case assumes lower profitability with increased UA costs due to high competition. | Our base case assumes continued gross margin expansion and stable levels for UA costs. | Our bull case scenario assumes continued gross margin expansion and lower UA costs due to increased efficiency. |
Average sales growth of about 5% between 2023-27 with EBIT-margin of 12% by 2027. | Average sales growth of about 7% between 2023-27 with EBIT-margin of 20% by 2027. | Average sales growth of about 11% between 2023-27 with EBIT-margin of 27% by 2027. |
Terminal growth of 2% with terminal EBIT-margin of 12%. | Terminal growth of 2% with terminal EBIT-margin of 20%. | Terminal growth of 2% with terminal EBIT-margin of 25%. |
Estimate and EV/EBIT valuation trend
Looking at the valuation, G5 continues to trade at the very low end of its historical average EV/EBIT valuation range. The EPS estimate trend is also negative but we expect this to bottom out and turn positive after adjustments for the new accounting of development costs have been made.
Investment thesis
Case
Experienced free-to-play gaming group with strong position in its niche
Evidence
Solid growth in own games and improving profitability
Challenge
Highly competitive free-to-play games market
Valuation
Base case DCF supported by solid cash generation and margin expansion
Summary Redeye Ratings
The rating consists of three valuation keys, each consituting an overall assesment of several factors that are rated on a scale of 0 to 1 points. The maximum score for a valuation key is 5 points.
People: 4
G5's CEO and COO are the founders of the company and they are both large shareholders. The management and board have a long experience in the free-to-play gaming market. G5 have a strong capital allocation strategy distributing excess capital in forms of regular dividends and share buybacks.
Business: 3
G5 has a strong position in its niche in the free-to-play gaming market where it focus on genres for women aged 35 and above. Several games in the portfolio are evergreen titles creating stable revenues. The company distributes most of its titles via Microsoft and Apple while it also generates a small share of revenues from its own distribution platform.
Financials: 3
G5 has strong financials and improving profitability on the back of a growing mix of own games and lower fees from platform companies. Overall growth has been muted over 2018-21 but its own games are seeing solid double-digit growth. UA investments are typically stable at around 17-22% of revenue albeit with some quarters deviating depending on the ROI.
Income statement | |||||
SEKm | 2020 | 2021 | 2022e | 2023e | 2024e |
Revenues | 1,356.0 | 1,315.7 | 1,409.5 | 1,503.7 | 1,578.9 |
Cost of Revenue | 569.7 | 505.3 | 464.2 | 481.2 | 489.5 |
Operating Expenses | 475.4 | 461.0 | 619.1 | 650.4 | 675.0 |
EBITDA | 310.9 | 349.4 | 326.2 | 372.2 | 414.5 |
Depreciation | 14.9 | 17.3 | 9.0 | 11.3 | 11.8 |
Amortizations | 106.5 | 116.0 | 215.2 | 150.4 | 150.0 |
EBIT | 189.5 | 216.1 | 102.0 | 210.5 | 252.6 |
Shares in Associates | 0.00 | 18.1 | 18.1 | 18.1 | 18.1 |
Interest Expenses | 1.0 | 7.2 | 4.7 | 0.00 | 0.00 |
Net Financial Items | -0.73 | -7.0 | -3.8 | 0.00 | 0.00 |
EBT | 188.8 | 209.1 | 83.2 | 210.5 | 252.6 |
Income Tax Expenses | 21.6 | 10.9 | 12.0 | 21.1 | 25.3 |
Net Income | 167.3 | 198.2 | 71.2 | 189.5 | 227.4 |
Balance sheet | |||||
Assets | |||||
Non-current assets | |||||
SEKm | 2020 | 2021 | 2022e | 2023e | 2024e |
Property, Plant and Equipment (Net) | 15.5 | 26.0 | 22.2 | 26.0 | 29.9 |
Goodwill | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Intangible Assets | 204.6 | 274.8 | 303.8 | 288.8 | 276.9 |
Right-of-Use Assets | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Other Non-Current Assets | 57.7 | 0.00 | 0.00 | 0.00 | 0.00 |
Total Non-Current Assets | 277.8 | 318.9 | 344.1 | 332.8 | 324.9 |
Current assets | |||||
SEKm | 2020 | 2021 | 2022e | 2023e | 2024e |
Inventories | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Accounts Receivable | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Other Current Assets | 127.0 | 157.0 | 141.0 | 150.4 | 157.9 |
Cash Equivalents | 188.4 | 150.0 | 268.8 | 424.5 | 600.9 |
Total Current Assets | 315.4 | 306.9 | 409.7 | 574.9 | 758.8 |
Total Assets | 593.2 | 625.8 | 753.8 | 907.7 | 1,083.8 |
Equity and Liabilities | |||||
Equity | |||||
SEKm | 2020 | 2021 | 2022e | 2023e | 2024e |
Non Controlling Interest | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Shareholder's Equity | 431.8 | 492.4 | 504.5 | 651.8 | 822.6 |
Non-current liabilities | |||||
SEKm | 2020 | 2021 | 2022e | 2023e | 2024e |
Long Term Debt | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Long Term Lease Liabilities | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Other Non-Current Lease Liabilities | 2.4 | 5.3 | 5.3 | 5.3 | 5.3 |
Total Non-Current Liabilities | 2.4 | 5.3 | 5.3 | 5.3 | 5.3 |
Current liabilities | |||||
SEKm | 2020 | 2021 | 2022e | 2023e | 2024e |
Short Term Debt | 4.6 | 7.5 | 7.5 | 7.5 | 7.5 |
Short Term Lease Liabilities | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Accounts Payable | 12.5 | 24.3 | 28.2 | 30.1 | 31.6 |
Other Current Liabilities | 141.8 | 96.4 | 135.8 | 140.6 | 144.3 |
Total Current Liabilities | 158.9 | 128.1 | 171.5 | 178.1 | 183.3 |
Total Liabilities and Equity | 593.1 | 625.8 | 681.3 | 835.2 | 1,011.2 |
Cash flow | |||||
SEKm | 2020 | 2021 | 2022e | 2023e | 2024e |
Operating Cash Flow | 269.1 | 360.6 | 354.8 | 348.3 | 386.9 |
Investing Cash Flow | -129.0 | -208.5 | -176.9 | -150.4 | -153.9 |
Financing Cash Flow | -88.4 | -120.6 | -59.1 | -42.2 | -56.5 |
Disclosures and disclaimers