Fantasma Games: Soft quarter but long-term outlook remains solid

Research Update

2023-11-09

06:00

Redeye updates its estimates after reviewing Fantasma Games’ Q3 report, which showed lower growth than expected. With the expectation of growth from a lower baseline, we have correspondingly revised our margin assumptions.

AH

HA

Anton Hoof

Hjalmar Ahlberg

Q3 results – Softer than expected

Fantasma Games’ Q3 report showed softer sales figures than expected, declining 6% y/y, and amounted to SEK8.2m, below our expectations of SEK11.8m. We think the growth was especially weak given the launch of four games in the quarter compared to two in the previous quarter. The company states that the growth was negatively impacted by a slower rollout of games where games in the US are launched with operators gradually, compared to the European market, where most operators participate in the initial launch. Regarding profitability, Fantasma Games reported an EBITDA of SEK1.5m and EBIT of SEK-1m, below our estimates of SEK4.7m, respectively SEK2.1m. The lower profitability is due to the lower sales and higher Opex, which came in SEK2.7m higher than expected.

Growth from a lower baseline

After reviewing Q2 and Q3 2023, it has become evident that the exceptional performance in Q4 2022 and Q1 2023 does not represent a reliable baseline for growth. Therefore, we are adopting a more cautious approach and adjusting our growth assumptions accordingly. However, if Q2 and Q3 2023 establish a new baseline for growth, we still consider Fantasma's performance impressive, having increased from SEK7.8m in sales for the entire year of 2021 to SEK8.2m in a single quarter.

Lowering estimates and valuation

Following the Q3 report, we have revised our estimates downward, reducing sales by 17% 2023e and 23% 2024e-2025e. Due to higher interest rates, we have increased the risk-free rate from 2.5% to 3% and our WACC from 11.5% to 12%. As a result of the revised estimates and an increased WACC, our base case has been adjusted from SEK100 to SEK78, and the fair value range from SEK31-190 to SEK22-160. The stock experienced a significant decline on the reporting day and is currently trading at an attractive EV/EBITDA (2025e) multiple of 6x, considering the company’s growth potential. Our base case implies an EV/EBITDA (2025e) multiple of 9x.

Key financials

SEKm202120222023e2024e2025e
Revenues14.038.653.660.074.2
Revenue Growth36.9%176%38.8%12.0%23.7%
EBITDA-4.75.510.316.826.1
EBIT-7.2-2.10.657.114.1
EBIT Margin-93.1%-6.7%1.7%14.5%23.3%
Net Income-7.5-3.20.375.711.2
EV/Revenue7.03.72.72.31.9
EV/EBITDA-21.025.713.88.25.4
EV/EBIT-13.5-67.721919.610.0

Third Quarter - Softer than expected

Fantasma Games’ Q3 report showed softer sales figures, declining 6% y/y, and amounted to SEK8.2m, below our expectations of SEK11.8m. According to the company, the growth in the quarter was muted by a slower rollout of new games in the US. The number of game launches was four in the quarter, compared to two in the previous quarter. Launch gaming revenue amounted to SEK42m of the total gross gaming revenue (GGR) of SEK104m, while gaming revenues from games older than six months (long-tail gaming revenues) amounted to SEK62m. Long-tail gaming revenues increased 81% y/y and 9% q/q, while launch gaming revenues decreased 22% y/y and 5% q/q.

Looking at the profitability, Fantasma Games reported an EBITDA of SEK1.5m and EBIT of SEK-1m, below our estimates of SEK4.7m respective SEK2.1m. The lower profitability is due to the lower sales and higher Opex, which came in SEK2.7m higher than expected, mainly due to higher other external costs.

Fantasma Games: Forecast deviations
0.000.000.000.000.00ActualEstimate
SEKmQ2 22Q3 22Q4 22Q1 23Q2 23Q3 23Q3 23EDiff (%)
Net sales7.58.710.011.68.08.211.8-44%
Growth YoY (%)396%597%153%140%7%-6%35%-41pp
Gross profit6.37.58.79.86.96.710.1-51%
Gross margin (%)83%86%87%85%86%82%86%-4pp
EBITDA1.12.12.94.51.51.54.7-212%
EBITDA (%)14%24%29%39%19%18%40%-21pp
D&A-1.9-2.3-2.2-2.3-2.4-2.5-2.6-6%
EBIT-0.9-0.20.72.3-0.9-1.02.1n.m.
EBIT (%)-11%-2%7%20%-11%-12%18%-30pp
Net finance0.0-0.7-0.2-0.1-0.10.2-0.1n.m.
PTP-0.9-0.90.52.1-1.0-0.82.0n.m.
Net income-0.9-0.90.22.1-1.0-0.92.0n.m.
Source: Redeye (estimates), company data (historicals)
Fantasma Games KPIs: Forecast deviations
0.00#REF!0.000.000.00ActualsEstimate
SEKmQ2 22Q3 22Q4 22Q1 23Q2 23Q3 23Q3 23EDiff
GGR8488113150101104155-49%
Net sales / GGR8.9%9.9%8.8%7.7%8.0%7.9%7.6%0.3pp
Source: Redeye (estimates), company data (historicals)

Overall, we think the Q3 figures are relatively soft, especially given the launch of four games in the quarter compared to two in the previous quarter. However, the company states that the majority of the launches took place with Light & Wonder in the US, where Fantasma Games usually launch with a limited number of operators initially. This means that revenues are distributed over a longer period of time as the games will be launched gradually. The tilted focus on the US market is evident in the figures, with the US accounting for 27% of total sales in the quarter. Additionally, a highlight of the quarter is the sustained and promising performance of the social casino segment, representing 13% of total sales. This achievement is particularly notable, considering that Fantasma has yet to launch its complete game portfolio. Furthermore, we are encouraged by the company's ongoing efforts to secure partnerships with new operators and aggregators for its own platform, which is poised to contribute to growth and margin enhancements in 2024.

Gross Gaming Revenue

In Q3, the gross gaming revenue amounted to SEK104m, representing a y/y growth of 18% and 3% q/q. This figure is a function of the gaming turnover and gaming margin, revealing how much the operator earns after deducting players' winnings. The gaming margin, in turn, is determined by the return to player (RTP), which is the amount players win relative to their total wagers and can differ between quarters.

The company's gaming revenue (GGR) was split between SEK62m from older games (long tail) and SEK42m from six games launched within the last six months (launch gaming revenues). While revenues from newly launched games were lower than our expectations, revenues from newly launched games are still up almost 4x from Q1 2022, showcasing Fantasma Games’ impressive growth in recent quarters. We are also glad to see that the company's older games continue to perform well, increasing 88% y/y and 9% q/q. The social casino expansion should also support these revenues, where Fantasma can re-launch older games into this segment. This is the seventh consecutive quarter with q/q growth in long-tail revenues.

New game releases

After a softer Q2 report, Fantasma accelerated its game launches, with four releases in Q3. The launches were tilted toward the latter part of the quarter, where two were launched the last week of September, only contributing a few days to the quarter.

Among the new releases, “Divine Dynasty Princess” & “Lucky Otter” have received the highest ratings of 7.5 and 6.7 out of 10, respectively, from Aboutslots.com (a well-known casino game review site). These ratings can be compared to one of Fantasma Games' most popular games, "Fortune Llama," which set several records in Q1 and received a rating of 7.9 out of 10.

Launching its own platform

Historically, Fantasma has launched its games through third-party distributors, a strategy that has proven effective in reaching numerous operators with just one integration. Moreover, establishing an in-house platform has traditionally demanded relatively large investments, making it hard for small players to develop one. However, recent technological progress has mitigated these hurdles. Leveraging these advancements, Fantasma has cost-effectively launched its proprietary platform. Fantasma initially launched the first set of games on a small scale to a selected group of operators, and the company is now gearing up to launch more games on its proprietary platform in 2024. We anticipate that the new platform will bolster both growth and margins in 2024 and the years to come. Below, we highlight the most significant benefits of the proprietary platform.

• Increased reach - By directly launching games to operators alongside third-party distributors, Fantasma can expand its overall market reach.

• Flexibility – By leveraging its proprietary platform, Fantasma can concurrently launch its games across multiple distributors, thus eliminating the need for gradual rollouts, enabling the company to reach a wider audience rapidly.

• Enhanced Autonomy – More effective game development and independence of launch dates, also speeding up the go-to-market process and enhancing margins.

• Improved margins – Leveraging its proprietary platform, Fantasma can minimize the costs associated with royalties paid to distributors. Moreover, by directly launching games to operators, the company completely eliminates royalty payments, boosting overall margins.

Estimate Changes

Following the Q3 report, we have revised our estimates downward, reducing sales by 17% 2023e and 23% 2024e-2025e. After reviewing Q2 and Q3 2023, it has become evident that the exceptional performance in Q4 2022 and Q1 2023 does not represent a reliable baseline for growth. Therefore, we are adopting a more cautious approach and adjusting our growth assumptions accordingly. Additionally, we have adjusted our cost assumption, where we have mainly lowered personnel costs 2024e-2025e. For Q4, we expect sales of SEK9.4m and an EBIT of SEK-0.8m.

Estimate revisions
New estimatesOld estimatesDifference %
2023E2024E2025E2023E2024E2025E2023E2024E2025E
Net Sales37.248.860.437.248.860.40%0%0%
Growth20%31%24%20%31%24%0pp0pp0pp
Work for own use16.411.213.916.411.213.90%0%0%
Other income0.00.00.00.00.00.0n.m.n.m.n.m.
Total revenues53.660.074.253.660.074.20%0%0%
Cost of services sold-5.8-6.8-7.8-5.8-6.8-7.80%0%0%
Other external costs-16.5-14.5-16.3-16.5-14.5-16.30%0%0%
Personnel costs-20.7-21.5-23.5-20.7-21.5-23.50%0%0%
Other operating costs-0.3-0.3-0.4-0.3-0.3-0.40%0%0%
Total Opex-43.2-43.2-48.1-43.2-43.2-48.10%0%0%
EBITDA10.316.826.110.316.826.10%0%0%
EBITDA (%)28%34%43%28%34%43%0pp0pp0pp
D&A-9.7-9.8-12.1-9.7-9.8-12.10%0%0%
EBIT0.67.114.10.67.114.10%0%0%
EBIT (%)2%14%23%2%14%23%0pp0pp0pp
Net income0.45.711.20.45.711.20%0%0%
Source: Redeye Research

Financial Forecast

Income Statement
SEKm20212022Q1 2023Q2 2023Q3 2023Q4 2023e2023e2024e2025e
Net Sales7.831.011.68.08.29.437.248.860.4
Work for own use6.27.52.92.76.23.516.411.213.9
Other income0.00.10.10.00.10.00.00.00.0
Total Operating Income14.038.614.510.714.512.853.660.074.2
Cost of services sold-1.7-4.4-1.8-1.1-1.5-1.4-5.8-6.8-7.8
Other external costs-6.2-9.1-3.4-3.1-6.2-3.8-16.5-14.5-16.3
Personnel costs-10.7-19.3-4.8-5.0-5.2-5.8-20.7-21.5-23.5
D&A-2.5-7.6-2.3-2.4-2.5-2.6-9.7-9.8-12.1
Other operating costs-0.1-0.2-0.1-0.1-0.1-0.1-0.3-0.3-0.4
Total Opex-21.1-40.7-12.2-11.6-15.4-13.7-52.9-52.9-60.2
Operating Profit-7.2-2.12.3-0.9-1.0-0.80.67.114.1
Financial expenses0.0-0.8-0.1-0.10.2-0.1-0.10.00.0
Profit before tax-7.1-2.92.1-1.0-0.8-0.90.57.114.1
Tax-0.2-0.20.00.0-0.20.0-0.2-1.4-2.8
Net Profit-7.4-3.22.1-1.0-0.9-0.90.45.711.2
Growth %
Net Sales y/y72%299%140%7%-6%-6%20%31%24%
Net Sales q/q0%0%16%-30%2%14%
Margins %
EBITDA Margin-60%18%39%19%18%19%28%34%43%
EBIT Margin-92%-7%20%-11%-12%-9%2%14%23%
Net margin-95%-10%19%-12%-11%-10%1%12%19%
Source: Redeye Research

Valuation

We have used a WACC of 12% in all scenarios, derived from Redeye’s Rating model, and a tax rate of 20.6%. Due to higher interest rates, we have increased the risk-free rate from 2.5% to 3% and our WACC from 11.5% to 12%. The discount analysis extends to 2038, and the key financial assumptions for the scenarios are summarized below.

Assumptions, fair value range
Bear CaseBase caseBull Case
Value per share, SEK2278160
Sales CAGR 2024-20288%20%26%
Total Sales 2028, SEKm60102140
Avg EBIT margin 2024-203824%31%38%
Terminal EBIT Margin30%40%45%
WACC12.0%12.0%12.0%
Terminal growth2%2%2%
Source: Redeye Research

Bear Case:

In our bear case, we anticipate a sharp decline in top-line growth due to poor performance of new games. This lower growth trajectory also negatively affects scalability, resulting in a lower terminal EBIT margin of 25%.

Base Case:

Our Base Case assumes that Fantasma Games will continue to gain traction in the market, supported by its scalable business model, which should enable the company to achieve higher margins. While we expect rapid growth in the coming years, we remain relatively conservative in our estimates of the company’s long-term EBIT margin as we expect a terminal EBIT margin of 35%, below many successful peers.

Bull Case:

In our Bull Case, we anticipate a longer growth runway and improved scalability, resulting in a terminal EBIT margin of 45% for the company. We have not factored in any exceptional impact from a single slot game, and we believe the bullish scenario is achievable as long as the company continues to gain traction with prominent operators in the industry.

Investment thesis

Case

An emerging growth story

Fantasma Games is an attractive case with significant potential thanks to it being well-positioned to yield high returns from the growing online casino market. The company is run by industry veterans with skin in the game and is early in its growth journey, with its size offering it plenty of room for further expansion and a long growth runway. Thanks to its strategy of using aggregators, Fantasma Games effectively distributes its games and reaches +250 operators in more than 50 countries, making its business model highly scalable.

Evidence

Increased traction and scalability starting to be visible

The company has proven it can produce high-quality games on limited resources that can compete with the giants in the industry. In 2022, the US became its largest market, despite only being live with four games at two operators (BetMGM & Hardrock Casino). This demonstrates that Fantasma Games can attract the most prominent operators in the industry. The US market alone provides the company with significant growth potential, since it can add more games and operators while expanding into new states as they become regulated. Compared with its peers, we believe the company can reach high margins on relatively low sales levels, and we expect the stock to gain momentum as the business model scalability begins to show in the P&L.

Challenge

Brief history

Fantasma Games is still a relatively immature company with a limited track record. This increases the risk, since it is hard to judge if the company’s growth is thanks to short-term game successes alone or whether it can reinvest its earnings into new high-performing games and maintain its growth.

Challenge

Regulation and competition

The online gambling market is highly regulated, and the company is dependent on distributors/aggregators’ local licenses. If this were to change, Fantasma Games would be unable to distribute its games efficiently, as it would need to apply for local licenses. The company also operates in a highly competitive market, where the relatively low barriers to entry make it hard to build long-term competitive advantages.

Valuation

We see a healthy upside from current levels

Our DCF valuation suggests that Fantasma Games has a healthy potential upside, with a fair value of SEK78 per share. This implies an EV/EBITDA (2025e) multiple of 9x. However, to realize this potential, the company must continue to generate traction with its new game releases and expand into new markets and operators. In our Base Case scenario, we expect Fantasma Games to achieve scalability from current levels, resulting in a terminal EBIT margin of 35%.

Quality Rating

People: 3

The company’s CEO, Fredrik Johansson, is one of the co-founders and owns approximately 15% of the outstanding shares in Fantasma Games. This is encouraging as this aligns his interests with shareholders’. He and the board of directors also have relevant and long experience within the igaming industry, some of them having held key positions in companies like LeoVegas, ComeOn, Kindred, and Light & Wonder. Fantasma has only been listed since 2021, and so we would need more history to see how the management team executes its strategy before lifting our People rating.

Business: 2

Fantasma operates in a highly profitable and competitive market where the barriers to entry are relatively low. The company’s business model is repeatable and scalable, creating recurring revenues and high incremental margins. However, given the lack of moats, it is hard to determine long-term market shares and to forecast how long the company can stay competitive for. The igaming market is also exposed to political risk, increasing the overall business risk.

Financials: 2

While Fantasma has experienced losses historically and lacks financial history, its P&L demonstrates high growth and scalability, suggesting promising financial characteristics in the years ahead. Nevertheless, to achieve a higher score in Redeye's model, the company must provide additional financial data for several more quarters to demonstrate its financial capabilities.

Financials

Income statement
SEKm20222023e2024e2025e
Revenues38.653.660.074.2
Cost of Revenue4.45.86.87.8
Operating Expenses21.121.025.126.4
EBITDA5.510.316.826.1
Depreciation0.000.000.000.00
Amortizations8.39.79.812.1
EBIT-2.10.657.114.1
Shares in Associates0.000.000.000.00
Interest Expenses0.850.120.000.00
Net Financial Items-0.84-0.120.000.00
EBT-2.90.527.114.1
Income Tax Expenses0.250.151.42.8
Net Income-3.20.375.711.2
Balance sheet
Assets
Non-current assets
SEKm20222023e2024e2025e
Property, Plant and Equipment (Net)0.040.050.050.05
Goodwill0.000.000.000.00
Intangible Assets26.533.334.736.5
Right-of-Use Assets0.000.000.000.00
Other Non-Current Assets0.520.520.520.52
Total Non-Current Assets27.133.835.337.1
Current assets
SEKm20222023e2024e2025e
Inventories0.000.000.000.00
Accounts Receivable9.910.012.715.7
Other Current Assets0.000.000.000.00
Cash Equivalents5.80.233.52.2
Total Current Assets15.710.316.217.9
Total Assets42.844.151.555.0
Equity and Liabilities
Equity
SEKm20222023e2024e2025e
Non Controlling Interest0.000.000.000.00
Shareholder's Equity28.729.034.745.9
Non-current liabilities
SEKm20222023e2024e2025e
Long Term Debt0.000.000.000.00
Long Term Lease Liabilities0.000.000.000.00
Other Long Term Liabilities9.59.59.50.03
Total Non-Current Liabilities9.59.59.50.03
Current liabilities
SEKm20222023e2024e2025e
Short Term Debt0.000.000.000.00
Short Term Lease Liabilities0.000.000.000.00
Accounts Payable0.700.740.981.2
Other Current Liabilities3.94.86.37.8
Total Current Liabilities4.65.67.39.1
Total Liabilities and Equity42.844.151.555.0

Rating definitions

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