Thunderful Group: Distribution saves the day
Research Update
2023-11-16
06:15
Redeye provides an update on Thunderful Group following its Q3 2023 report, showing a softer topline than expected but outperforming on profitability, owing to Amo Toys and Bergsala in Distribution. Following the Q3 2023 report and continued momentum for Amo Toys and Bergsala while factoring in higher risks of potential game delays, we revise our estimates and valuation.
VL
AH
Viktor Lindström
Anton Hoof
Thunderful Group delivered weaker sales than expected in Q3 2023 but outperformed on Adj EBITA. In total, Adj EBITA came in 49% ahead of our estimates, whereas Distribution (Amo Toys and Bergsala) delivered clearly above expectations margin-wise. Supported by enhanced gross margins from a favorable product mix and recent cost initiatives. We expect the accelerated earnings momentum in Distribution to continue and forecast Distribution’s Adj EBITDA to be up 33% y/y in Q4 2023e.
Adj EBITA margins in Games reached 9% (43) and was weak as expected, given the few game releases in the quarter. It should also be noted that an impairment of cSEK4m was done in Games. The coming notable release, Steamworld Build, seems promising, and given that it is a Gamepass deal, it mitigates some of the project risks. We also expect the potential cannibalization from the Gamepass deal to be lower, given that the game is released on multiple platforms. Despite the release of Steamworld Build and a typically seasonally strong quarter, we still expect sales and Adj EBITA in Games to be down y/y based on tough comparable figures, where the acquisition of Jumpship contributed with cSEK70m in Q4 2022.
On the back of the Q3 2023 report, continuing solid momentum for Amo Toys and Bergala into Q4 2023e while penciling in some risks of coming game delays in 2024e, we revise our estimates. For 2023e, we raise Adj EBITA by 14%, while for 2024-2025e, we lower Adj EBITA by 6%. Our new valuation range is SEK8-26 (9-28), with a base case of SEK13(15). Our base case of SEK13 corresponds to an EV/Adj EBITA multiple of 5.6x(24e).
Key financials
SEKm | 2021 | 2022 | 2023e | 2024e | 2025e |
Revenues | 3,140.7 | 3,030.7 | 2,953.0 | 3,096.5 | 3,104.3 |
EBITDA | 335.7 | 370.1 | 361.1 | 384.2 | 408.8 |
EBIT | 208.7 | 195.9 | 146.6 | 179.8 | 203.9 |
Net Income | 132.1 | 126.6 | 32.0 | 126.2 | 145.3 |
EBIT Margin | 6.6% | 6.5% | 5.0% | 5.8% | 6.6% |
EV/EBITDA | 13.2 | 3.7 | 2.6 | 2.1 | 1.7 |
EV/EBIT | 21.2 | 7.1 | 6.5 | 4.4 | 3.4 |
Thunderful Group delivered net sales of SEK626m (703), which was 11% below our estimates. However, profitability came in much stronger than expected, where Adj EBITDA and Adj EBITA were 35% and 49% ahead of our estimates. The positive deviation clearly stems from much stronger margins than expected in Amo Toys and Bergsala.
Net sales for Games came in at SEK90m (118), 9% above our estimates of SEK82m. Q3 saw only one major release, Viewfinder. New releases contributed with SEK19m in the quarter. The limited number of releases and lower contribution from co-development and partners explain the organic decline of -25% y/y. Adj EBITA for Games came in at SEK8.5m (51), for a margin of 9% (43), negatively affected by lower sales from new releases, which did not fully compensate for the related D&A, as well as from lower sales within the co-development and partners. It should also be noted that an impairment of cSEK4m was made in Games during the quarter.
Net sales for Distribution reached SEK536m (586) and decreased -6% y/y, slightly below our estimates. Looking at the profitability, Adj EBITDA in Distribution reached SEK53.3m (18.5), for a margin of 10% (3.2). Beating our estimate of SEK25m. The positive deviation stems from much stronger profitability levels in Amo Toys, yielding an Adj EBITDA margin of 17.5% (1.5). Bergsala also delivered stronger margins than expected, owing to a favorable product mix and recent cost initiatives. Amo Toys saw stronger demand related to Squishmallows, while Bergsala benefited from a higher share of software-related sales and accessories. We expect the accelerated earnings growth in Distribution to continue into Q4 2023e and forecast Adj EBITDA to be up c33% y/y.
Thunderful estimate vs outome | ||||||||||
(SEK m) | Q1'22 | Q2'22 | Q3'22 | Q4'22 | Q1'23 | Q2'23 | Q3'23a | Q3'23e | Diff % | Diff abs |
Net sales | 546 | 581 | 703 | 1,201 | 555 | 697 | 626 | 701 | -11% | -75 |
Games | 82 | 115 | 118 | 199 | 107 | 120 | 90 | 82 | 9% | 8 |
Distribution | 464 | 466 | 586 | 1,001 | 448 | 577 | 536 | 619 | -13% | -83 |
O/W Bergsala | 184 | 223 | 288 | 599 | 205 | 374 | 260 | 345 | ||
O/W NGS | 164 | 139 | 161 | 235 | 130 | 104 | 101 | 137 | ||
O/W AMO Toys | 116 | 104 | 137 | 167 | 114 | 99 | 175 | 137 | ||
Adj. EBITDA | 43.7 | 69.3 | 77.4 | 185.2 | 72.7 | 95.5 | 83.2 | 61.6 | 35% | 22 |
Games | 32.8 | 67.1 | 63.0 | 138.3 | 57.8 | 66.9 | 36.9 | 42.8 | -14% | -6 |
Distribution | 14.6 | 7.8 | 18.5 | 57.0 | 19.3 | 34.6 | 53.3 | 24.8 | 115% | 28 |
O/W Bergsala | 8.7 | 12.1 | 17.8 | 60.7 | 10.0 | 33.7 | 28.8 | 20.7 | ||
O/W NGS | 0.8 | 2.6 | -1.3 | -4.2 | 0.3 | -2.1 | -6.1 | 0.7 | ||
O/W Amo Toys | 5.1 | -6.9 | 2.0 | 0.5 | 9.0 | 3.0 | 30.6 | 3.4 | ||
Other | -3.7 | -5.6 | -4.1 | -10.1 | -4.4 | -6.0 | -7.0 | -6.0 | ||
Adj. EBITA | 27.3 | 31.5 | 60.3 | 165.7 | 51.7 | 71.8 | 48.9 | 32.8 | 49% | 16 |
Games | 21.0 | 34.6 | 51.3 | 124.4 | 44.1 | 43.8 | 8.5 | 14.7 | -42% | -6 |
Distribution | 10.1 | 2.5 | 13.2 | 51.4 | 12.0 | 34.0 | 47.5 | 24.1 | 97% | 23 |
Other | -3.8 | -5.6 | -4.2 | -10.2 | -4.4 | -6.0 | -7.1 | -6.0 | ||
Adj. EBITDA margin | 8.0% | 11.9% | 11.0% | 15.4% | 13.1% | 13.7% | 13.3% | 8.8% | ||
Games | 39.9% | 58.4% | 53.5% | 69.4% | 54.0% | 56.0% | 41.0% | 52.0% | ||
Distribution | 3.1% | 1.7% | 3.2% | 5.7% | 4.3% | 60.0% | 9.9% | 4.0% | ||
O/W Bergsala | 4.7% | 5.4% | 6.2% | 10.1% | 4.9% | 9.0% | 11.1% | 6.0% | ||
O/W NGS | 0.5% | 1.9% | -0.8% | -1.8% | 0.2% | -2.0% | -6.1% | 0.5% | ||
O/W Amo Toys | 4.4% | -6.6% | 1.5% | 0.3% | 7.9% | 3.0% | 17.5% | 2.5% | ||
Adj. EBITA margin | 5.0% | 5.4% | 8.6% | 13.8% | 9.3% | 10.3% | 7.8% | 4.7% | ||
Games | 25.5% | 30.1% | 43.5% | 62.4% | 41.2% | 36.7% | 9.4% | 17.9% | ||
Distribution | 2.2% | 0.5% | 2.3% | 5.1% | 2.7% | 5.9% | 8.9% | 3.9% | ||
Source: Redeye research |
Cash flow from operations for the quarter was soft and came in at SEK-62m (-54), negatively affected by working capital changes and inventory build-ups of SEK127m. Free cash flow reached SEK-145m, while Adj EBITDA-Capex came in at cSEK0m (23.5), although above our estimates of SEK-10.3m. The investment phase has been high recently, and this is a topic management will spend much time on going forward.
Thunderful ended the period with a Net debt of SEK558m, which equals a Net debt / Adj EBITDA ratio of 1.2x on an LTM basis. The cash balance stands at SEK37m, but it has unutilized credit facilities of cSEK74m, yielding a total available cash of SEK110.6m. However, the fourth quarter is the seasonally strongest quarter for Distribution, and we expect a much-improved cash flow in Q4 2023e.
In connection with the Q3 2023 report presentation, the new CEO, Martin Walfisz shared some reflections on what type of actions could and hopefully will be made across the organization to improve growth, profitability, and cash flow going forward.
Overall, the new management shares our view that the recent investment pace has been high and not at a sustainable rate at current levels. It will be crucial to balance the risk profile between IP-building and Co-development going forward. In addition, the portfolio strategy can be clarified and optimized regarding production processes. We also believe that focusing on releasing DLCs and additional content for its existing game portfolio could be low-hanging fruit to improve back catalog sales and enhance the efficiency and revenue per employee across its internal game studios.
In Distribution, there are possibilities to enhance and leverage synergies between purchasing, logistics, and sales. This could optimize inventory and payment terms, improving cash flow generation. Overall, there could be improvement regarding internal reporting and forecasting. Post the Q4 2023 report, the company sold some of NGS's portfolio, which could be a first step to improving efficiency and cash flow generation.
On the back of the Q3 2023 report, continuing solid momentum for Amo Toys and Bergala into Q4 2023e while penciling in some risks of coming game delays in 2024e, we revise our estimates. For 2023e, we raise Adj EBITA by 14%, while for 2024-2025e, we lower Adj EBITA by 6%.
Thunderful Group | New Estimates | Old Estimates | Diff (%) | ||||||||
SEKm | 2023e | 2024e | 2025e | 2023e | 2024e | 2025e | 2023e | 2024e | 2025e | ||
Net sales | 2,953 | 3,097 | 3,104 | 3,194 | 3,467 | 3,484 | -8% | -11% | -11% | ||
Games | 421 | 471 | 523 | 414 | 509 | 555 | 2% | -7% | -6% | ||
Distribution | 2,532 | 2,625 | 2,581 | 2,742 | 2,853 | 2,799 | -8% | -8% | -8% | ||
O/W Bergsala | 1,468 | 1,526 | 1,465 | 1,667 | 1,750 | 1,680 | -12% | -13% | -13% | ||
O/W NGS | 481 | 498 | 503 | 557 | 577 | 582 | -14% | -14% | -14% | ||
O/W AMO Toys | 584 | 601 | 613 | 519 | 526 | 537 | 13% | 14% | 14% | ||
Adj. EBITDA | 369 | 384 | 409 | 338 | 413 | 438 | 9% | -7% | -7% | ||
Games | 219 | 236 | 261 | 228 | 260 | 289 | -4% | -9% | -9% | ||
Distribution | 176 | 174 | 172 | 136 | 178 | 175 | 30% | -3% | -1% | ||
O/W Bergsala | 129 | 118 | 117 | 122 | 135 | 126 | 5% | -13% | -7% | ||
O/W NGS | -16 | 5 | 6 | -1 | 14 | 16 | 1003% | -65% | -63% | ||
O/W Amo Toys | 63 | 51 | 49 | 15 | 29 | 32 | 328% | 77% | 52% | ||
Other | -26 | -25 | -25 | -25 | -25 | -25 | |||||
Adj. EBITA | 253 | 266 | 291 | 222 | 285 | 311 | 14% | -6% | -6% | ||
Games | 122 | 121 | 146 | 126 | 135 | 163 | -3% | -10% | -11% | ||
Distribution | 157 | 171 | 170 | 121 | 175 | 172 | 29% | -3% | -1% | ||
Other | -26 | -25 | -25 | -25 | -25 | -25 | |||||
Source: Redeye research |
Thunderful | |||||||||||||
SEK m | Q1'22 | Q2'22 | Q3'22 | Q4'22 | Q1'23 | Q2'23 | Q3'23 | Q4'23e | 2021 | 2022 | 2023e | 2024e | 2025e |
Net sales | 546 | 581 | 703 | 1,201 | 555 | 715 | 626 | 1,056 | 3,141 | 3,031 | 2,953 | 3,097 | 3,104 |
Games | 82 | 115 | 118 | 199 | 107 | 107 | 90 | 117 | 354 | 514 | 421 | 471 | 523 |
Distribution | 464 | 466 | 586 | 1,001 | 448 | 608 | 536 | 940 | 2,787 | 2,516 | 2,532 | 2,625 | 2,581 |
O/W Bergsala | 184 | 223 | 288 | 599 | 205 | 409 | 260 | 593 | 1,308 | 1,293 | 1,468 | 1,526 | 1,465 |
O/W NGS | 164 | 139 | 161 | 235 | 130 | 98 | 101 | 153 | 985 | 699 | 481 | 498 | 503 |
O/W AMO Toys | 116 | 104 | 137 | 167 | 114 | 101 | 175 | 193 | 494 | 524 | 584 | 601 | 613 |
Adj. EBITDA | 44 | 69 | 77 | 185 | 73 | 83 | 83 | 130 | 357 | 376 | 369 | 384 | 409 |
Games | 33 | 67 | 63 | 138 | 58 | 65 | 37 | 59 | 185 | 301 | 219 | 236 | 261 |
Distribution | 15 | 8 | 19 | 57 | 19 | 27 | 53 | 76 | 189 | 98 | 176 | 174 | 172 |
O/W Bergsala | 9 | 12 | 18 | 61 | 10 | 35 | 29 | 56 | 104 | 99 | 129 | 118 | 117 |
O/W NGS | 1 | 3 | -1 | -4 | 0 | -5 | -6 | -5 | 54 | -2 | -16 | 5 | 6 |
O/W Amo Toys | 5 | -7 | 2 | 1 | 9 | -2 | 31 | 25 | 30 | 1 | 63 | 51 | 49 |
Other | -4 | -6 | -4 | -10 | -4 | -9 | -7 | -6 | -17 | -24 | -26 | -25 | -25 |
Adj. EBITA | 27.3 | 31.5 | 60.3 | 165.7 | 51.7 | 50.1 | 48.9 | 101.8 | 298.8 | 284.8 | 252.5 | 266.5 | 290.8 |
Games | 21.0 | 34.6 | 51.3 | 124.4 | 44.1 | 37.7 | 8.5 | 31.9 | 139.7 | 231.3 | 122.2 | 121.0 | 145.8 |
Distribution | 10.1 | 2.5 | 13.2 | 51.4 | 12.0 | 21.3 | 47.5 | 75.9 | 176.7 | 77.2 | 156.7 | 170.5 | 170.0 |
Other | -3.8 | -5.6 | -4.2 | -10.2 | -4.4 | -8.9 | -7.1 | -6.0 | -17.6 | -23.8 | -26.4 | -25.0 | -25.0 |
37% | |||||||||||||
Adj. EBITDA margin | 8.0% | 11.9% | 11.0% | 15.4% | 13.1% | 11.6% | 13.3% | 12.3% | 11.4% | 12.4% | 12.5% | 12.4% | 13.2% |
Games | 39.9% | 58.4% | 53.5% | 69.4% | 54.0% | 60.5% | 41.0% | 51.0% | 52.3% | 58.6% | 52.0% | 50.0% | 50.0% |
Distribution | 3.1% | 1.7% | 3.2% | 5.7% | 4.3% | 4.5% | 9.9% | 8.1% | 6.8% | 3.9% | 7.0% | 6.6% | 6.7% |
O/W Bergsala | 4.7% | 5.4% | 6.2% | 10.1% | 4.9% | 8.4% | 11.1% | 9.4% | 8.0% | 7.7% | 8.8% | 7.7% | 8.0% |
O/W NGS | 0.5% | 1.9% | -0.8% | -1.8% | 0.2% | -5.4% | -6.1% | -3.0% | 5.5% | -0.3% | -3.3% | 1.0% | 1.2% |
O/W Amo Toys | 4.4% | -6.6% | 1.5% | 0.3% | 7.9% | -1.9% | 17.5% | 13.0% | 6.1% | 0.1% | 10.8% | 8.5% | 8.0% |
Adj. EBITA margin | 5.0% | 5.4% | 8.6% | 13.8% | 9.3% | 7.0% | 7.8% | 9.6% | 9.5% | 9.4% | 8.6% | 8.6% | 9.4% |
Games | 25.5% | 30.1% | 43.5% | 62.4% | 41.2% | 35.2% | 9.4% | 27.4% | 39.5% | 45.0% | 29.1% | 25.7% | 27.9% |
Distribution | 2.2% | 0.5% | 2.3% | 5.1% | 2.7% | 3.5% | 8.9% | 8.1% | 6.3% | 3.1% | 6.2% | 6.5% | 6.6% |
Source: Redeye research |
Peer valuation
EV/S | EV/EBITDA | EV/EBIT | ||||||||
Company | EV SEK m | 2023 | 2024 | 2025 | 2023 | 2024 | 2025 | 2023 | 2024 | 2025 |
Nordics | ||||||||||
Embracer | 42,421 | 1.1x | 1.0x | 0.9x | 5.1x | 4.0x | 3.4x | 6.7x | 5.8x | 5.1x |
Paradox | 23,366 | 11.8x | 9.2x | 8.2x | 17.2x | 14.4x | 11.8x | 26.1x | 29.9x | 21.7x |
EG7 | 1,318 | 0.7x | 0.6x | 0.6x | 2.7x | 2.4x | 2.6x | 3.4x | 3.0x | 3.5x |
Remedy | 4,077 | 8.3x | 10.9x | 5.3x | >100 | neg | 20.3x | neg | neg | 30.2x |
Stillfront | 10,514 | 1.5x | 1.5x | 1.5x | 4.1x | 3.9x | 3.7x | 5.3x | 5.8x | 5.3x |
G5 Entertainment | 940 | 0.6x | 0.7x | 0.7x | 3.3x | 3.1x | 3.1x | 6.1x | 6.3x | 5.9x |
MTG | 7,662 | 1.4x | 1.3x | 1.2x | 5.9x | 5.3x | 5.1x | 12.9x | 8.5x | 8.6x |
Median | 7,661.59 | 1.4x | 1.3x | 1.2x | 4.6x | 3.9x | 3.7x | 6.4x | 6.0x | 5.9x |
International Mobile / Casual | ||||||||||
11 Bit Studios | 3,291 | 18.6x | 14.0x | 3.8x | 53.8x | 52.3x | 5.3x | 70.6x | 64.3x | 6.2x |
Team 17 | 5,656 | 3.2x | 3.0x | 2.8x | 9.0x | 8.5x | 7.8x | 10.5x | 9.8x | 8.9x |
KeyWords Studios | 16,472 | 2.1x | 1.8x | 1.6x | 10.6x | 9.1x | 8.3x | 12.7x | 12.4x | 11.4x |
Frontier Developments | 1,166 | 0.8x | 0.8x | 0.8x | 2.5x | 71.8x | 8.4x | neg | neg | neg |
Activision | 690,147 | 7.6x | na | na | 22.0x | na | na | 21.1x | na | na |
EA | 380,993 | 5.1x | 4.7x | 4.4x | 15.0x | 13.9x | 12.7x | 16.7x | 15.4x | 13.8x |
Take Two | 303,165 | 5.4x | 5.2x | 3.6x | 81.5x | 34.1x | 15.9x | 35.9x | 37.5x | 17.0x |
CD Project | 28,565 | 12.7x | 9.9x | 13.6x | 23.8x | 18.4x | 30.3x | 31.9x | 25.4x | 45.6x |
Ubisoft | 56,117 | 2.9x | 2.3x | 2.1x | 6.8x | 5.0x | 4.4x | neg | 13.2x | 10.9x |
TinyBuild | 48 | 0.1x | 0.1x | 0.1x | 0.2x | 0.8x | 0.8x | 0.2x | 1.4x | 2.0x |
Median | 22,518.5 | 4.1x | 3.0x | 2.8x | 12.8x | 13.9x | 8.3x | 18.9x | 14.3x | 11.1x |
Tabletop Games & Ips | ||||||||||
Nintendo | 424,477 | 3.5x | 3.7x | 3.8x | 10.9x | 11.0x | 14.0x | 11.1x | 11.2x | 13.1x |
DistIT | 466 | 0.2x | 0.2x | 0.2x | 11.9x | 8.1x | 4.6x | 34.2x | 29.0x | 6.8x |
Hasbro | 107,493 | 1.8x | 2.0x | 1.9x | 8.8x | 11.1x | 9.3x | 11.2x | 14.7x | 11.8x |
Mattel | 95,671 | 1.7x | 1.6x | 1.6x | 9.6x | 9.4x | 8.8x | 13.5x | 13.1x | 11.8x |
Dustin | 6,424 | 0.3x | 0.3x | 0.3x | 5.4x | 7.1x | 6.4x | 8.0x | 10.6x | 9.7x |
Logitech | 130,995 | 2.8x | 2.9x | 2.8x | 20.7x | 19.5x | 16.7x | 21.6x | 22.8x | 19.2x |
Median | 101,582 | 1.7x | 1.8x | 1.8x | 10.2x | 10.2x | 9.1x | 12.3x | 13.9x | 11.8x |
Peer Group Median | 22,518 | 1.7x | 1.8x | 1.8x | 10.2x | 10.2x | 8.3x | 12.3x | 13.9x | 11.1x |
Thunderful | 897 | 0.3x | 0.3x | 0.3x | 2.4x | 2.4x | 2.1x | 4.5x | 5.8x | 4.3x |
Discount / Premium (-) / (+) | -83% | -84% | -84% | -76% | -77% | -74% | -63% | -58% | -61% | |
Source: Factset, Redeye research |
We note that Thunderful Group trades at a c40-60% discount versus our broader selected peer group based on EV/EBIT in 2023-2025e.
DCF valuation
Following the Q3 2023 report and our revised estimates, we update our valuation range. Our new valuation range is SEK8-26 (9-28), with a base case of SEK13(15). Our base case of SEK13 corresponds to an EV/Adj EBITA multiple of 5.6x(24e). We apply a WACC of 12% in all scenarios.
Case
Organic growth at slightly lower risk
Evidence
Long history of game development and distribution
Challenge
Limited M&A experience and poor reception from latest game releases
Valuation
Multiple expansion expected
People: 3
Business: 3
Financials: 2
Disclosures and disclaimers