Embracer: Continued soft performance from PC/Console
Research Update
2024-02-19
07:41
Analyst Q&A
Closed
Hjalmar Ahlberg answered 8 questions.
Redeye updates on Embracer following its Q3-results which was close to our expectations, albeit with continued softer than expected performance from the PC/Console segment. We have lowered our forecasts for the segment which is partly mitigated by strong performance in Tabletop, EES and Mobile. While the net debt target has been pushed back owing to uncertain timing of potential divestments, the company looks set to improve cash flow and we expect net debt to gradually decline in the coming quarters and years.
HA
TO
Hjalmar Ahlberg
Tomas Otterbeck
Embracer's Q3-results were overall in line with our expectations, however, the PC/Console segment continued to see weaker performance than expected with low sales from new game releases. Tabletop had a solid quarter with an outcome close to our expectations while Mobile and EES saw stronger growth and profitability than expected.
A key topic that we highlighted ahead of the report was the progress on the company's net debt target. The announcement that the target is pushed back, owing to potential divestments taking longer time to close than expected, was a negative surprise and likely the main reason the share was weak as results were overall close to expectations. Still, the company is making solid progress on lowering its capex (run-rate of SEK6.4bn vs SEK7.9bn when the program started) and we expect continued progress towards the SEK5bn target in the coming quarters.
While the Q3-results were close to our expectations, we take a slightly more cautious approach to the PC/Console segment as growth and profitability continue to be lower than expected. While this is partly mitigated by increased estimates for Mobile and EES, we have lowered our 2023/24E-2025/26E EBIT estimates with 3-7%. We also lower our valuation range with a new base case of SEK36 (SEK38) which implies 7x 2023/24E EBITDA while the share currently trades at 5x EBITDA 2023/24E.
SEKm | 2021 | 2022 | 2023e | 2024e | 2025e |
Net Sales | 17,067.0 | 37,665.0 | 43,342.6 | 45,784.7 | 48,504.7 |
Gross Profit | 12,369.6 | 22,897.0 | 26,720.5 | 27,849.2 | 29,928.0 |
EBITDA | 1,666.6 | 6,717.0 | 9,266.4 | 11,325.5 | 12,830.6 |
EBIT | 4,465.0 | 6,367.0 | 7,189.1 | 7,935.0 | 8,907.1 |
EBIT Margin | 26.2% | 16.9% | 16.6% | 17.3% | 18.4% |
Net Income | 1,076.6 | 5,515.0 | 3,935.3 | 5,640.8 | 6,684.3 |
EV/Sales | 6.2 | 2.2 | 1.0 | 0.9 | 0.8 |
EV/EBITDA | 63.4 | 12.2 | 4.9 | 3.8 | 3.0 |
EV/EBIT | 23.7 | 12.9 | 6.3 | 5.4 | 4.3 |
Embracer reported revenue of SEK12,050m and adjusted EBIT of SEK2,150m in Q4 2023 which was in line with our forecasts of SEK12,267m and SEK2,162m respectively. Coming to the performance per segment, PC/Console was weaker than expected with both lower topline and lower EBIT-margin. Tabletop was also somewhat lower than expected while Mobile and EES was stronger than expected. Net investments came in at SEK1,688m and the company comments that it makes good progress towards its capex target of SEK5bn for 2024/25E (the annualized run-rate in Q3 was 6.4bn).
Commenting on the outlook, the company reiterates its SEK7-9bn EBIT forecast but expects to be in the lower end. The company states that the update is driven by a somewhat softer outlook for PC/Console owing to soft performance of new releases and shifts in the pipeline.
While cash flow improved with an operating cash flow of SEK2,477m and net investments of SEK1,668m, net debt increased to SEK16,127m (in Q2 2023/24 net debt stood at SEK14,624m) due to payments of deferred considerations. The company also updated on its net debt target where does not expect to meet the target of SEK8bn by end of 2023/24. However, the company further comments that potential divestments could significantly reduce net debt after end of 2023/24 while adding that its net debt target of 1x NTM adjusted EBIT remains unchanged.
Embracer Group: Deviation table | |||||||
SEKm | Q3 22/23 | Q4 22/23 | Q1 23/24 | Q2 23/24 | Q3 23/24E | Q3 23/24A | Diff, % |
Total Net sales | 11,622 | 9,356 | 10,450 | 10,831 | 12,267 | 12,050 | -2% |
PC/Console | 3,575 | 3,478 | 3,996 | 3,909 | 3,761 | 3,379 | -10% |
Mobile | 1,573 | 1,317 | 1,438 | 1,471 | 1,628 | 1,642 | 1% |
Tabletop | 4,146 | 3,074 | 3,184 | 4,070 | 4,644 | 4,425 | -5% |
EES | 2,328 | 1,487 | 1,832 | 1,381 | 2,235 | 2,604 | 17% |
Gross Profit | 6,565 | 5,451 | 6,535 | 6,782 | 7,520 | 6,869 | -9% |
Adj EBITDA | 3,005 | 1,938 | 2,696 | 2,924 | 3,266 | 3,269 | 0% |
Adj EBIT | 2,009 | 915 | 1,674 | 1,814 | 2,162 | 2,150 | -1% |
PC/Console | 579 | 338 | 837 | 621 | 715 | 469 | -34% |
Mobile | 464 | 324 | 424 | 372 | 407 | 611 | 50% |
Tabletop | 864 | 250 | 206 | 661 | 882 | 832 | -6% |
EES | 187 | 66 | 284 | 216 | 223 | 305 | 36% |
Central costs | -85 | -63 | -77 | -56 | -65 | -68 | 5% |
EBIT | 225 | -95 | 421 | -834 | 966 | 273 | -72% |
Net income | 1,491 | 770 | 2,251 | -560 | 304 | -1,741 | n.m. |
Capex | -1,628 | -1,985 | -2,014 | -2,004 | -1,288 | -1,668 | |
Adj EBITDA - Capex | 1,377 | -47 | 682 | 920 | 1,978 | 1,601 | -19% |
KPI's | |||||||
Net sales y/y | 129% | 79% | 47% | 13% | 6% | 4% | |
Organic growth % | -3% | -4% | 2% | 20% | -2% | -4% | |
Gross margin % | 56.5% | 58.3% | 62.5% | 62.6% | 61.3% | 57.0% | |
Adj EBIT-margin | 17.3% | 9.8% | 16.0% | 16.7% | 17.6% | 17.8% | |
Source: Redeye Research |
The key focus for Embracer is to improve the performance for its traditional core business in PC/Console. The segment has seen weaker-than-expected performance with declining ROI and an imbalance between game investments and cash flow generation. The ongoing restructuring program aims to improve this by cost optimizations and reduced investments together with increased scrutiny of game project evaluations as well as close-down of projects with weak projected ROI. While the ongoing restructuring yielded limited visible impact in the PC/Console segment in Q3 2023/24, this was also partly due to few new releases in the quarter. Looking into Q4 2023/24E and the next few years, we expect the balance between investment and completed games to improve. Furthermore, the restructuring program which will be finalized by March 2024, should soon see more visible impact on the segments profitability.
Embracer: PC/Console game sales vs investments and completed games
Source: Redeye Research
On the back of improving performance from the PC/Console segment, we also forecast improving cash flow for Embracer. The company has also made solid progress on its capex reduction program, where the annualized run rate in Q3 2023/24 was SEK6.4bn compared to SEK7.9bn when the program started. The target is to get the level down to SEK5bn, however, to achieve the target, divestments are likely needed. As the company highlighted in its Q3-report, all segments excluding PC/Console have very strong cash generation with a LTM EBITDA minus Capex of SEK4.3bn. The PC/Console segment on the other hand yielded a negative LTM EBITDA minus Capex of SEK1.2bn. While PC/Console will continue to have higher investments than the other segments going forward, the capex cuts carried through during the restructuring program should yield a significant effect on group EBITDA-Capex in the coming years.
Embracer: EBITDA and Capex 2019/20-2025/26E
Source: Redeye Research
While the Q3-results were overall close to expectations, the PC/Console segment continued to perform weaker-than expected. While we expect improvements in the coming quarters on the back of the restructuring program, we have lowered our estimates for the segment. While we have done limited changes on other segments which are performing well, we have lowered overall adjusted EBIT with 3-7% for 2023/24-2025/26E. The tables below summarize our forecasts for the group and key financials per segment.
Embracer: Group key financials | |||||||||
SEKm | 21/22 | 22/23 | Q1 23/24 | Q2 23/24 | Q3 23/24 | Q4 23/24E | 23/24E | 24/25E | 25/26E |
Group net sales | 17,039 | 37,665 | 10,450 | 10,831 | 12,050 | 10,012 | 43,343 | 45,785 | 48,505 |
Growth, y/y | 89% | 121% | 47% | 13% | 4% | 7% | 15% | 6% | 6% |
Organic growth, y/y | 11% | 2% | 20% | -2% | -4% | 6% | 8% | 8% | 6% |
COGS | -4,697 | -14,768 | -3,915 | -4,049 | -5,134 | -3,524 | -16,622 | -17,935 | -18,577 |
Gross Profit | 12,370 | 22,897 | 6,535 | 6,782 | 6,916 | 6,487 | 26,720 | 27,849 | 29,928 |
Gross margin % | 72% | 61% | 63% | 63% | 57% | 65% | 62% | 61% | 62% |
Cap. dev. & other | 3,091 | 5,409 | 1,554 | 1,562 | 1,452 | 1,041 | 5,609 | 4,750 | 4,887 |
Other external exp. | -4,745 | -8,681 | -2,391 | -2,420 | -2,306 | -1,952 | -9,069 | -8,699 | -9,216 |
Personnel exp. | -8,602 | -12,397 | -3,440 | -3,644 | -3,410 | -3,285 | -13,779 | -12,379 | -12,569 |
Other op. costs | -447 | -511 | -56 | -65 | -48 | -46 | -215 | -195 | -199 |
Total opex | -13,794 | -21,589 | -5,887 | -6,129 | -5,764 | -5,283 | -23,063 | -21,273 | -21,984 |
EBITDA | 1,667 | 6,717 | 2,202 | 2,215 | 2,604 | 2,245 | 9,266 | 11,325 | 12,831 |
Non-recurring costs | -4,247 | -2,808 | -494 | -709 | -668 | -408 | -2,279 | -1,188 | -927 |
Adj EBITDA | 5,942 | 9,866 | 2,696 | 2,924 | 3,272 | 2,653 | 11,545 | 12,513 | 13,758 |
Adj EBIT | 4,465 | 6,367 | 1,674 | 1,814 | 2,149 | 1,552 | 7,189 | 7,935 | 8,907 |
Adj EBIT-margin | 26% | 17% | 16% | 17% | 18% | 16% | 17% | 17% | 18% |
EBIT | -1,126 | 193 | 421 | -834 | 275 | 418 | 280 | 3,977 | 5,383 |
Adj Net income | 3,925 | 5,515 | 1,675 | 1,079 | 268 | 913 | 3,935 | 5,641 | 6,684 |
Capex | -4,054 | -6,623 | -2,014 | -2,001 | -1,733 | -1,251 | -6,999 | -5,403 | -5,724 |
Adj EBITDA - Capex | 2,136 | 3,243 | 682 | 923 | 1,539 | 1,402 | 4,546 | 7,111 | 8,034 |
Source: Redeye Research |
Embracer: Segment key financials | |||||||||
SEKm | 21/22 | 22/23 | Q1 23/24 | Q2 23/24 | Q3 23/24 | Q4 23/24E | 23/24E | 24/25E | 25/26E |
Net sales | 17,039 | 37,665 | 10,450 | 10,831 | 12,050 | 10,012 | 43,343 | 45,785 | 48,505 |
PC/Console | 8,500 | 13,444 | 3,996 | 3,909 | 3,379 | 3,652 | 14,936 | 16,034 | 16,836 |
Mobile | 4,866 | 5,819 | 1,438 | 1,471 | 1,642 | 1,372 | 5,923 | 6,279 | 6,750 |
Tabletop | 571 | 13,132 | 3,184 | 4,070 | 4,425 | 3,381 | 15,060 | 15,663 | 16,603 |
EES | 3,102 | 5,270 | 1,832 | 1,381 | 2,604 | 1,606 | 7,423 | 7,809 | 8,317 |
Growth | 89% | 121% | 47% | 13% | 4% | 7% | 15% | 6% | 6% |
PC/Console y/y | 36% | 58% | 74% | -5% | -5% | 5% | 11% | 7% | 5% |
Mobile y/y | n.m. | 20% | -3% | 2% | 4% | 4% | 2% | 6% | 8% |
Tabletop y/y | 0% | n.m. | 19% | 25% | 7% | 10% | 15% | 4% | 6% |
EES y/y | 0% | 70% | 173% | 76% | 12% | 8% | 41% | 5% | 6% |
Adj EBIT | 4,464 | 6,367 | 1,674 | 1,814 | 2,149 | 1,552 | 7,189 | 7,935 | 8,907 |
PC/Console | 2,926 | 2,903 | 837 | 621 | 469 | 639 | 2,566 | 3,528 | 4,041 |
Mobile | 1,389 | 1,380 | 424 | 372 | 611 | 412 | 1,819 | 1,570 | 1,755 |
Tabletop | 74 | 2,010 | 206 | 661 | 832 | 406 | 2,105 | 2,321 | 2,548 |
EES | 247 | 281 | 284 | 216 | 305 | 161 | 966 | 781 | 832 |
Central costs | -156 | -207 | -77 | -56 | -68 | -65 | -266 | -264 | -268 |
Adj EBIT-margin | 26% | 17% | 16% | 17% | 18% | 16% | 17% | 17% | 18% |
PC/Console | 34% | 22% | 21% | 16% | 14% | 18% | 17% | 22% | 24% |
Mobile | 29% | 24% | 29% | 25% | 37% | 30% | 31% | 25% | 26% |
Tabletop | 13% | 15% | 6% | 16% | 19% | 12% | 14% | 15% | 15% |
EES | 8% | 5% | 16% | 16% | 12% | 10% | 13% | 10% | 10% |
Source: Redeye Research |
On the back of the reduced estimates we have also lowered our valuation range where the new base case stands at SEK36 (SEK38) while the new bull case stands at SEK53 (SEK54) and the bear case is SEK23 (SEK25). Our base case implies 7x 2023/24E EBITDA while the share currently trades at 5x EBITDA 2023/24E. The table below summarizes growth and margin assumptions for the valuation scenarios.
Embracer: Fair Value Range | |||
SEK | Bear Case | Base Case | Bull Case |
Value per share | 23 | 36 | 53 |
Revenue CAGR 2023-2027 | 5% | 5% | 6% |
Revenue CAGR 2028-2037 | 2% | 3% | 4% |
Growth Terminal | 2% | 2% | 2% |
EBITDA-margin 2023-2037 | 24% | 26% | 27% |
EBITDA Terminal | 25% | 28% | 30% |
Source: Redeye Research |
Case
Diversified growth
Evidence
Most of the assets value are still untapped
Challenge
Investor perception
Challenge
Management is paramount
Valuation
Trading at historical low multiples
People: 4
Embracer has been a top-class capital allocator with a high proportion of insider ownership, which is scored high in our rating model. However, recent acquisitions have been made at expensive multiples while taking on debt as a financing source, which has not played out as earlier expected. In addition, the decentralized business model has also been questioned on the back of recently released games, which have been below management and market expectations. Which now led to some closure of game studios and the cancelation of projects. Furthermore, recent communication has been poor and misleading (including transformative partnership deals).
Business: 3
Embracer operates in a highly competitive industry. However, the company takes market shares (even organically). A majority of total revenues is recurring (back-catalog and live-service games). We also think the premium games segment enjoys pricing power, meaning with the right quality standard, publishers can raise prices without losing customers. Recent acquisitions diversify revenues but make the company less asset-light with dilutive margins.
Financials: 2
Embracer is a company with a strong market position. Its strategy is to grow organically as well through acquisitions. The income streams are diversified with a large portfolio of IPs and different games. Overall the video game industry is not sensitive to the business cycle, which dampens the financial risk of downturns. During the past years, Embracer has been growing heavily with high margins and return on capital. However, in the past two years, it has taken on more debt to finance past acquisitions while recent financial performance has been unappealing. Reducing margins and cash flows while increasing leverage ratios.
The future profitability levels will vary due to game release schemes as the business model inherits high scalability
Income statement | |||||
SEKm | 2021 | 2022 | 2023e | 2024e | 2025e |
Revenues | 19,693.0 | 42,862.0 | 48,945.7 | 50,534.3 | 53,391.4 |
Cost of Revenue | 4,697.4 | 14,768.0 | 16,622.1 | 17,935.5 | 18,576.7 |
Operating Expenses | 10,703.0 | 16,180.0 | 17,454.1 | 16,523.7 | 17,097.4 |
EBITDA | 1,666.6 | 6,717.0 | 9,266.4 | 11,325.5 | 12,830.6 |
Depreciation | 1,719.1 | 3,502.0 | 5,867.3 | 4,578.5 | 4,850.5 |
Amortizations | 8,132.2 | 2,972.0 | 3,119.0 | 2,770.0 | 2,597.0 |
EBIT | 4,465.0 | 6,367.0 | 7,189.1 | 7,935.0 | 8,907.1 |
Shares in Associates | 134.0 | 253.0 | 253.0 | 253.0 | 253.0 |
Interest Expenses | 562.0 | 671.0 | 1,321.0 | 1,056.0 | 755.5 |
Net Financial Items | -101.4 | 4,821.0 | -100.0 | -1,056.0 | -755.5 |
EBT | 1,769.6 | 5,014.0 | 180.1 | 2,921.1 | 4,627.6 |
Income Tax Expenses | 693.0 | 553.0 | 449.9 | 1,238.2 | 1,467.3 |
Net Income | 1,076.6 | 5,515.0 | 3,935.3 | 5,640.8 | 6,684.3 |
Balance sheet | |||||
Assets | |||||
Non-current assets | |||||
SEKm | 2021 | 2022 | 2023e | 2024e | 2025e |
Property, Plant and Equipment (Net) | 720.0 | 1,148.0 | 1,453.1 | 1,819.3 | 2,207.4 |
Goodwill | 42,937.0 | 48,524.0 | 48,524.0 | 48,524.0 | 48,524.0 |
Intangible Assets | 31,371.0 | 45,579.0 | 43,287.1 | 40,975.0 | 38,863.0 |
Right-of-Use Assets | 1,062.0 | 1,423.0 | 1,423.0 | 1,423.0 | 1,423.0 |
Other Non-Current Assets | 1,582.0 | 2,146.0 | 2,146.0 | 2,146.0 | 2,146.0 |
Total Non-Current Assets | 77,806.0 | 99,073.0 | 97,086.2 | 95,140.3 | 93,416.4 |
Current assets | |||||
SEKm | 2021 | 2022 | 2023e | 2024e | 2025e |
Inventories | 3,162.0 | 4,081.0 | 3,467.4 | 3,662.8 | 3,880.4 |
Accounts Receivable | 3,755.0 | 5,253.0 | 6,044.8 | 6,385.4 | 6,764.8 |
Other Current Assets | 2,199.0 | 3,002.0 | 3,332.7 | 3,475.0 | 3,633.4 |
Cash Equivalents | 5,810.0 | 4,662.0 | 6,126.0 | 5,979.6 | 8,438.5 |
Total Current Assets | 14,926.0 | 16,998.0 | 18,971.0 | 19,502.8 | 22,717.1 |
Total Assets | 92,732.0 | 116,071.0 | 116,057.2 | 114,643.1 | 116,133.4 |
Equity and Liabilities | |||||
Equity | |||||
SEKm | 2021 | 2022 | 2023e | 2024e | 2025e |
Non Controlling Interest | 0.00 | 53.0 | 53.0 | 53.0 | 53.0 |
Shareholder's Equity | 42,230.0 | 64,668.0 | 66,356.3 | 68,039.1 | 71,199.4 |
Non-current liabilities | |||||
SEKm | 2021 | 2022 | 2023e | 2024e | 2025e |
Long Term Debt | 7,232.0 | 19,560.0 | 19,087.0 | 16,487.0 | 14,987.0 |
Long Term Lease Liabilities | 800.0 | 1,044.0 | 1,044.0 | 1,044.0 | 1,044.0 |
Other Long Term Liabilities | 20,054.0 | 16,597.0 | 14,324.0 | 13,388.0 | 12,729.0 |
Total Non-Current Liabilities | 28,086.0 | 37,201.0 | 34,455.0 | 30,919.0 | 28,760.0 |
Current liabilities | |||||
SEKm | 2021 | 2022 | 2023e | 2024e | 2025e |
Short Term Debt | 12,800.0 | 683.0 | 683.0 | 683.0 | 683.0 |
Short Term Lease Liabilities | 297.0 | 444.0 | 444.0 | 444.0 | 444.0 |
Accounts Payable | 3,602.0 | 2,809.0 | 3,380.7 | 3,571.2 | 3,783.4 |
Other Current Liabilities | 5,717.0 | 10,213.0 | 10,685.2 | 10,933.8 | 11,210.7 |
Total Current Liabilities | 22,416.0 | 14,149.0 | 15,192.9 | 15,632.0 | 16,121.0 |
Total Liabilities and Equity | 92,732.0 | 116,071.0 | 116,057.2 | 114,643.1 | 116,133.4 |
Cash flow | |||||
SEKm | 2021 | 2022 | 2023e | 2024e | 2025e |
Operating Cash Flow | 4,070.0 | 5,382.0 | 9,251.5 | 8,792.2 | 10,341.5 |
Investing Cash Flow | -37,527.8 | -15,490.0 | -9,272.4 | -6,338.6 | -6,382.6 |
Financing Cash Flow | 24,868.0 | 8,501.0 | 1,485.0 | -2,600.0 | -1,500.0 |
Disclosures and disclaimers